1. Bakromanser

    Open None to point

    The fire was mostly out now. It's light still flickered off wet walls and cracked beams. Smoke and steam mixed in a new kind of shadow – one too light to hide, but one that knew how to muddle. From the obscured doorway, a figure emerged. No cry or plea. Just slow footfall. Measured. Like...
  2. Bakromanser

    Open None to point

    House in smoke, Etain Lemm's grip loosened. Not all at once. Blade first, slick with the knight's blood. Then the boy slipped free. There was no struggle, just a release. Like the kid was something too hot to hold. Didn't even look at the woman. Looked at the Captain. But the Captain didn't...
  3. Bakromanser

    Open None to point

    Behind Etain, people were crowding the exit. The blade twitched at his neck in warning, and he hugged the little fucker tighter. „Knights.“ Spat, misjudging the angle. Landed in the kid's hair. „The fuck's a story worth when yer dead?!“ His grip became a vice. If he was going, the whelp was...
  4. Bakromanser

    Open None to point

    The sky ate up the fire and spat it to be another man's problem. Didn't do much for smoke, though. It was getting thick enough to chew in the confined space. An unkind mist that gave tears and coughs instead of silence. The only sound Etain could hear as the door burst inward was the sound of a...
  5. Bakromanser

    Open None to point

    Smoke was thickening inside the hut. Roof timbers hissed and cried, popping out of place, embers dancing in the suffocating air. One of the kids whimpered again and, for once, no one struck him. No. Crying was correct. The fuck are they to do? Lemm, his cheek still red from before, paced like a...
  6. Bakromanser

    Open None to point

    As soon as the knight was off the 'orse and still moving, the archers broke in opposite directions. As the fuckin' shithole burned behind them, they weren't going to mess with people who were not only setting them on fire, but the village too. Jab slid behind a building and out of sight of the...
  7. Bakromanser

    Open None to point

    The ignition came too quick for screams, perhaps there was some mercy in that. The smell of burnt pork and housefire tainted the air. The bandits were in chaos, there was no chain of command stronger than dawnfire. Fuck the Cap'n! Each man for himself – survival was the name of the game. *...
  8. Bakromanser

    Open None to point

    „'s a girl, innit?“ „Aye!“ „We could use a 'orse.“ Nods of agreement before a younger boy in the back spoke: „Ain't she the one that dusted the Ox?“ It seemed like that would get some consideration, but it only got grunts and laughs. „Aye, and she's got rocks in 'er tits, I'm sure. Get up! We've...
  9. Bakromanser

    Open None to point

    Lekander Barony Southeastern borderlands The snow lingered this year. Sumu lay cradled between sodden fields and barren woods to whom spring still owed the green. Slumped at the edge of the marshes yet undrained. The place held together by stubbornness more than stone. Even the smoke from the...
  10. Bakromanser

    Hungry Eight, The

    The Hungry Eight „They call us mouths without mind. But we are not devouring the world. We are keeping It fed.“ The Hungry Eight are eight shamans bound to the cursed Raakgui known as Honzui, an ancient hunger spirit said to dwell in still water, deep wells and empty parts of the soul...
  11. Bakromanser

    Coppermancer's Stuff

    Development Projects Planned Free city of Agvendash Ongoing The Chorus Nechon Fuckery Garthvine Finished The Wagons of Elum The Hungry Eight
  12. Bakromanser

    Coppermancer's Stuff

    Characters Active threads Completed threads Acting as storyteller/NPC / Shoot Out In Dragongreed Fort None to point A Festival of Lights All Roads Lead to Hestio Vyn / Beyond the Last Lantern The cursed path Damnatio memoriae Moonsoft Story water Nothing good happens quietly Mistakes made...
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