Malcazadores: Maldizia, Caza, Gana
| Allied with... | Contract holders, bounty payers, |
| In Conflict with... | Things that go bump in the night. And some things that just earned the right price. |
Founded beneath a sky set to two moons, the Beloved and the Beast, the Malcazadores serves as a guild for monster hunters throughout Khurun. With Dens established and maintained throughout Ilica and Suldaza, Malcazadores stalk the continents in search of bounty and prey. Finding what refuge, resource, and reference a Den might provide. Bound together by necessity as much as professional advantage, the ties between each Cazadore is often loose and transactional. Malcazadore Dens keep territories, as much as they house boons and bounties. Like so many mortal endeavores, resource, influence, and culture play key parts in how a Den spends and deals its coin. Rivalries arise over the best contracts. Conflicts occur around territory claims. Networks form within the twine of contracts, payouts, and Obsidian Deals.
While the conduct across Dens is as varied as the Handlers and Trappers that run them, the dealing of monster parts is practically guaranteed. Managed to harvest the amber heart of a leshy? Take it to a Cazadore Den. Stumbled across some illegal unicorn horn? Well, most Dens will probably turn you away for that, but those really greasy ones? Low on contracts, and landed with the mangiest of Cazadores? They might take it. Might be you make an Obsidian Deal to get the goods moved. Maybe, the Obsidian Maldizia was given to you, to make the kill.
Den Structure
Malcazadore Dens are as varried as the people who run them. Some are sprawling institutions, with proud cultures. Others are shitstained hovels rotting in some forgotten hole of the world. Not every Den provides every service.
All one needs to enter a Den, is a piece of Maldizia to show at the door. Silver for most everywhere. Gold for the ones you really want to be in. Obsidian for the ones you don't know you ought not know about.
Denmaster - The one in charge of the establishment. Often, a seasoned Cazadore in their own right. Denmasters decide what is and isn't allowed in the Den they master over.
Handler - Handlers handle. Contracts, payments, services. Make good with a Handler in the right Den, and you are on the trail for big game.The bigger the Den, the bigger the contracts. Bigger contracts bring more Cazadores. More need to make sweet with the ones who get the first peep on the fresh bounties put to board.
Trackers - Can put you on the track of what you are looking for.
Movers - From fencing goods, to getting messages to where they need to get going. Movers get things moving just about as fast as you can pay them.
Trapper - Need some gear? Trapper's got you covered. Comes in all shapes and sizes. Got the right fit, cutter, or contraption for just about anyjob. Assuming the coin is good.
Skinner - Will process your parts, for the right price. Monster parts, mainly, but you know. Prices and all.
Cazadore - Hunters.
The Coins of Maldizia
Silver - Common currency. Buy yourself a night. Some drink. Maybe a bit of strange if its under the services provided by the Den.Gold - Given extra weight within Den cirlces. Offered up for big jobs, and the best contracts. Can fetch better deals on gear and equiptment with Gold Maldizia. Want the drop on the next sweet gig? Slip one of these to your favorite Handler. Don't be so surprised when the contracts show up.
Obsidian - An unrefuseable bid. Should a Cazadore refuse the Obsidian, they gain a Glass Mark. To be Glass Marked is to be excomunicated from the Malcazadores.
Notable Dens Throughout Khurun
Den Emperadizo - Believed by many to be the first Den, if not the most historically successful, the Emperadizo is found in the Free State of Telephasa, at the edge of the forntier between Empire and Free States. Old Imperial architecture holds strong, even if it is in one of the oldest parts of the former Imperial city. A place that prides itself in reputation and accomplishment, only a Gold Maldizia will get you in.Althuqb al'Azraq - Said to appear from the very shift of the Kaikias sands, Althuqb al'Azraq is among the most ancient of Dens. Believed to be established before the first flight of Miraj'dah. It is a refuge for many a traveler, though only those with Maldizia may make full use of this oasis. It acts as a central hub to smaller dens amidst the harsh environs of the great desert.
Drakhorn Den - Far to the north of Ilica, amidst the Edjer Highlands, there is Drakhorn Den. Small and anassuming when compared to other venerated halls, the stories that have started here are as tall as the mountains that surround it. Emerald Scales - Built about the bones of a long dead forest dragon, the Emerald Scales Den is on the border of Silmorael Forests, and the Deadlands. Cut throat, and fiercely competitive, its hard to find friends while working out of the Scales. But the pay is damn good, and the bastards hunting know what they are about.
Contributors: Garuda
Art Credit: Garuda, Moe, Andrew Esk, Mohammad Noureddini
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